Talk: Design & Fabrication for Tangible Interaction with Real-World Objects & Environments
12-1pm EDT, Friday, May 9, 2025; UMBC ENG 231
Design and Fabrication for Tangible Interaction with Real-World Objects and Environments
Daniel Campos Zamora, University of Washington
12-1 pm EDT, Friday, May 9, 2025
UMBC ENG 231 (ACTIV lab)
The convergence of the physical and digital realms presents exciting challenges and opportunities in how we interact with the world around us. Digital fabrication offers a compelling approach to explore this interplay, enabling the design and creation of customized augmentations of objects and environments. This talk will delve into specific research that investigates two key aspects of this domain: novel methods for designing and fabricating directly onto the real-world, and ways of sensing inputs with passive, tangible interfaces that enable digital interactions. Drawing on principles from human-computer interaction and robotics, this presentation will highlight novel approaches to adapting and interacting with our physical environment.
Daniel Campos Zamora is a PhD student at the University of Washington, where he is a member of the Makeability Lab, advised by Jon E. Froehlich. Previously, he was at Disney Research working in robotics, HCI, and augmented reality; Carnegie Mellon University’s ArtFab; and ArtCenter College of Design, focusing on physical computing and digital fabrication.
UMBC Center for AI
Posted: May 7, 2025, 11:33 AM
